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exilestones
Would you say we can use Pro Tools for mastering music?
What do you recommend for automated mastering of music? I ask because I'd like to take different tracks from different CDs to create something, such as my version of "Hot Rocks" for example, and want the tracks to sound like they fit together.
I have my favorite version/maters of each song, such as "Hony Tonk Woman" from the Lonon CDs "Hot Rocks 2."
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frankotero
I’ll be ecstatic when they’re able to make soundboard recordings from audience sources.
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frankotero
I’ll be ecstatic when they’re able to make soundboard recordings from audience sources.
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The Joker
I follow you here Spud, and also thank TravelinMan to share this knowledge in a understandable way.
« One of the things I find hilarious is producers trying to create the perfect drum performance from an actual drummer by replacing the drum hits with samples and pocketing every hit to be perfectly on the grid »
Sounds like it would kill the famous « delayed », « behind the time » Charlie’s drumming.
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TravelinMan
One of the things I find hilarious is producers trying to create the perfect drum performance from an actual drummer by replacing the drum hits with samples and pocketing every hit to be perfectly on the grid.
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TravelinManQuote
The Joker
I follow you here Spud, and also thank TravelinMan to share this knowledge in a understandable way.
« One of the things I find hilarious is producers trying to create the perfect drum performance from an actual drummer by replacing the drum hits with samples and pocketing every hit to be perfectly on the grid »
Sounds like it would kill the famous « delayed », « behind the time » Charlie’s drumming.
100%
Tracking a band live to tape is the equivalent to walking the tightrope without a net for most bands and "engineers" these days!
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The Joker
I follow you here Spud, and also thank TravelinMan to share this knowledge in a understandable way.
« One of the things I find hilarious is producers trying to create the perfect drum performance from an actual drummer by replacing the drum hits with samples and pocketing every hit to be perfectly on the grid »
Sounds like it would kill the famous « delayed », « behind the time » Charlie’s drumming.
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DoxaQuote
The Joker
I follow you here Spud, and also thank TravelinMan to share this knowledge in a understandable way.
« One of the things I find hilarious is producers trying to create the perfect drum performance from an actual drummer by replacing the drum hits with samples and pocketing every hit to be perfectly on the grid »
Sounds like it would kill the famous « delayed », « behind the time » Charlie’s drumming.
To make every band to sound like Toto? But then again, I guess it does not ask much AI to simulate the wobble a'la Stones...
- Doxa
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Doxa
To make every band to sound like Toto? But then again, I guess it does not ask much AI to simulate the wobble a'la Stones...
- Doxa
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DoxaQuote
The Joker
I follow you here Spud, and also thank TravelinMan to share this knowledge in a understandable way.
« One of the things I find hilarious is producers trying to create the perfect drum performance from an actual drummer by replacing the drum hits with samples and pocketing every hit to be perfectly on the grid »
Sounds like it would kill the famous « delayed », « behind the time » Charlie’s drumming.
To make every band to sound like Toto? But then again, I guess it does not ask much AI to simulate the wobble a'la Stones...
- Doxa
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mr_c_oxQuote
DoxaQuote
The Joker
I follow you here Spud, and also thank TravelinMan to share this knowledge in a understandable way.
« One of the things I find hilarious is producers trying to create the perfect drum performance from an actual drummer by replacing the drum hits with samples and pocketing every hit to be perfectly on the grid »
Sounds like it would kill the famous « delayed », « behind the time » Charlie’s drumming.
To make every band to sound like Toto? But then again, I guess it does not ask much AI to simulate the wobble a'la Stones...
- Doxa
Using samples to thicken up drum sounds is not unique to the pro tools era. Drummers, guitarists, vocals etc have often been double tracked to make a thicker or more rounded sound in the mix. Since the widespread introduction of multitrack recording studio trickery has been standard!
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TravelinMan
I’d argue that recorded music in itself is trickery!
Steely Dan would sing one syllable at a time to get the pitch right, BeeGees used drum loops etc. Pro Tools just made it easier to get from point A to B.
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TravelinManQuote
mr_c_oxQuote
DoxaQuote
The Joker
I follow you here Spud, and also thank TravelinMan to share this knowledge in a understandable way.
« One of the things I find hilarious is producers trying to create the perfect drum performance from an actual drummer by replacing the drum hits with samples and pocketing every hit to be perfectly on the grid »
Sounds like it would kill the famous « delayed », « behind the time » Charlie’s drumming.
To make every band to sound like Toto? But then again, I guess it does not ask much AI to simulate the wobble a'la Stones...
Deleted
- Doxa
Using samples to thicken up drum sounds is not unique to the pro tools era. Drummers, guitarists, vocals etc have often been double tracked to make a thicker or more rounded sound in the mix. Since the widespread introduction of multitrack recording studio trickery has been standard!
I’d argue that recorded music in itself is trickery!
Steely Dan would sing one syllable at a time to get the pitch right, BeeGees used drum loops etc. Pro Tools just made it easier to get from point A to B.
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More Hot RocksQuote
TravelinManQuote
mr_c_oxQuote
DoxaQuote
The Joker
I follow you here Spud, and also thank TravelinMan to share this knowledge in a understandable way.
« One of the things I find hilarious is producers trying to create the perfect drum performance from an actual drummer by replacing the drum hits with samples and pocketing every hit to be perfectly on the grid »
Sounds like it would kill the famous « delayed », « behind the time » Charlie’s drumming.
To make every band to sound like Toto? But then again, I guess it does not ask much AI to simulate the wobble a'la Stones...
Deleted
- Doxa
Using samples to thicken up drum sounds is not unique to the pro tools era. Drummers, guitarists, vocals etc have often been double tracked to make a thicker or more rounded sound in the mix. Since the widespread introduction of multitrack recording studio trickery has been standard!
I’d argue that recorded music in itself is trickery!
Steely Dan would sing one syllable at a time to get the pitch right, BeeGees used drum loops etc. Pro Tools just made it easier to get from point A to B.
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TravelinManQuote
mr_c_oxQuote
DoxaQuote
The Joker
I follow you here Spud, and also thank TravelinMan to share this knowledge in a understandable way.
« One of the things I find hilarious is producers trying to create the perfect drum performance from an actual drummer by replacing the drum hits with samples and pocketing every hit to be perfectly on the grid »
Sounds like it would kill the famous « delayed », « behind the time » Charlie’s drumming.
To make every band to sound like Toto? But then again, I guess it does not ask much AI to simulate the wobble a'la Stones...
- Doxa
Using samples to thicken up drum sounds is not unique to the pro tools era. Drummers, guitarists, vocals etc have often been double tracked to make a thicker or more rounded sound in the mix. Since the widespread introduction of multitrack recording studio trickery has been standard!
I’d argue that recorded music in itself is trickery!
Steely Dan would sing one syllable at a time to get the pitch right, BeeGees used drum loops etc. Pro Tools just made it easier to get from point A to B.